<?xml version='1.0'?>

<gl_extension name="GLES_QCOM_tiled_rendering" reg_no="70">
	<tokens>
		<token name="GL_COLOR_BUFFER_BIT0_QCOM" value="0x00000001"/>
		<token name="GL_COLOR_BUFFER_BIT1_QCOM" value="0x00000002"/>
		<token name="GL_COLOR_BUFFER_BIT2_QCOM" value="0x00000004"/>
		<token name="GL_COLOR_BUFFER_BIT3_QCOM" value="0x00000008"/>
		<token name="GL_COLOR_BUFFER_BIT4_QCOM" value="0x00000010"/>
		<token name="GL_COLOR_BUFFER_BIT5_QCOM" value="0x00000020"/>
		<token name="GL_COLOR_BUFFER_BIT6_QCOM" value="0x00000040"/>
		<token name="GL_COLOR_BUFFER_BIT7_QCOM" value="0x00000080"/>
		<token name="GL_DEPTH_BUFFER_BIT0_QCOM" value="0x00000100"/>
		<token name="GL_DEPTH_BUFFER_BIT1_QCOM" value="0x00000200"/>
		<token name="GL_DEPTH_BUFFER_BIT2_QCOM" value="0x00000400"/>
		<token name="GL_DEPTH_BUFFER_BIT3_QCOM" value="0x00000800"/>
		<token name="GL_DEPTH_BUFFER_BIT4_QCOM" value="0x00001000"/>
		<token name="GL_DEPTH_BUFFER_BIT5_QCOM" value="0x00002000"/>
		<token name="GL_DEPTH_BUFFER_BIT6_QCOM" value="0x00004000"/>
		<token name="GL_DEPTH_BUFFER_BIT7_QCOM" value="0x00008000"/>
		<token name="GL_STENCIL_BUFFER_BIT0_QCOM" value="0x00010000"/>
		<token name="GL_STENCIL_BUFFER_BIT1_QCOM" value="0x00020000"/>
		<token name="GL_STENCIL_BUFFER_BIT2_QCOM" value="0x00040000"/>
		<token name="GL_STENCIL_BUFFER_BIT3_QCOM" value="0x00080000"/>
		<token name="GL_STENCIL_BUFFER_BIT4_QCOM" value="0x00100000"/>
		<token name="GL_STENCIL_BUFFER_BIT5_QCOM" value="0x00200000"/>
		<token name="GL_STENCIL_BUFFER_BIT6_QCOM" value="0x00400000"/>
		<token name="GL_STENCIL_BUFFER_BIT7_QCOM" value="0x00800000"/>
		<token name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM" value="0x01000000"/>
		<token name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM" value="0x02000000"/>
		<token name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM" value="0x04000000"/>
		<token name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM" value="0x08000000"/>
		<token name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM" value="0x10000000"/>
		<token name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM" value="0x20000000"/>
		<token name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM" value="0x40000000"/>
		<token name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM" value="0x80000000"/>
	</tokens>

	<functions>
		<function name="glStartTilingQCOM" return="void">
			<params>
				<param type="GLuint" name="x"/>
				<param type="GLuint" name="y"/>
				<param type="GLuint" name="width"/>
				<param type="GLuint" name="height"/>
				<param type="GLbitfield" name="preserveMask"/>
			</params>
		</function>
		<function name="glEndTilingQCOM" return="void">
			<params>
				<param type="GLbitfield" name="preserveMask"/>
			</params>
		</function>
	</functions>
</gl_extension>
